I had made a series of documents at my last company that goes over different work scenarios for Substance Designer and Painter into Unreal and Maya. Since the company just went out of business last week, I realized that maybe I can post them and share them. I really went under the hood with them to get more of a work flow idea using these tools. I think the substance Tool sets are amazing...
I really went under the hood with them to get more of a work flow idea using these tools. I think the substance Tool sets are amazing...