Selected Work

Over the past few years, I've completed my work at Infinite World, where I specialized in lighting and look development. A highlight of my tenure there was working on all character designs and looks for the web Emmy-winning project "Portal." Since then, I've transitioned to freelance design and generalist work, collaborating remotely with various companies. Concurrently, for the past year and a half, I've been deeply involved with a startup company,  designing their new trading software  scheduled for release in 2025. This opportunity has been incredibly rewarding, utilizing my existing tool sets as well as giving me opportunity to learn new ones with AI . I have been working alongside an exceptional development team in India who are implementing my designs and workflow.

This section of my portfolio showcases both my past and current work, including my extensive experience (obsession) with AI tools such as MidJourney and ComfyUI.

- Erick Schiele / Summer  2024

Unreal Engine

Mclaren

In 2022 I did two sets of work for the Racing company.

One was a demo bid where I did all of the design and execution in Unreal 5.

My tools for this period were Maya, V-ray, Substance Suite ( Designer, Painter, Sampler, Stager) after Effects, Nuke, mudbox, 3D Coat and Unreal Engine 5.

Look Dev prelim Lighting

Unreal Engine

MAWARI

In 2023 I designed and built an interactive promo film and Unreal project.

My tools for this period were Maya, V-ray, Substance Suite ( Designer, Painter, Sampler, Stager) after Effects, Nuke, mudbox, 3D Coat and Unreal Engine 5.
Mawari video

Characters

PORTAL

Substance Painter - Mudbox - Maya - Vray

Pyramid Scheme

NFT Design

Substance Painter - Mudbox - Maya - Vray

Commercial Work

Commercial Work

Substance Painter - Mudbox - Maya - Vray - Nuke

Films - VFX

Film Work

Maya - Vray - Nuke -Max - Renderman

Infinite World

IW Work

Maya - Vray - Substance - Unreal -

My tools for this period were Maya, 3DS Max, V-ray, Substance Suite ( Designer, Painter, Sampler, Stager) after Effects, Nuke, Mudbox, 3D Coat and Unreal Engine 5.

Erick PG Schiele
CG Artist - Look Dev Artist- Filmmaker

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picture of tokyo made with sony a7s